
Chicken Madness Ultra
The sequel, with a Cash Mesh hold-and-win round and a climbing multiplier
About the game
Chicken Madness Ultra keeps the frame of the first game — five reels, three rows, ten fixed lines — and rebuilds what sits on top of it. The jackpot layer is now reached through a hold-and-win round rather than dropped on the base game.
That round is BF Games' Cash Mesh: coin symbols lock in place, respins keep coming while new ones arrive, and two progressive jackpots are among the prizes the grid can fill with.
The base game gains a global multiplier that climbs to x5, so the wait between features pays better than the original's did. Symbols are also removed as wins resolve, which lets a single spin pay more than once.
How to play
Spin the ten lines
A stake from $0.10 to $50 covers all ten. Wins pay left to right, and the symbols that formed them are removed so what falls in behind can pay again on the same spin
Watch the multiplier
Each cascade lifts a global multiplier, up to x5. It applies to everything that lands while it is running, which is where a good base-game spin comes from
Reach Cash Mesh
Coin symbols open the hold and win round. They stick where they land and every new one restarts the respins, so the round runs on while coins keep arriving
Fill for a jackpot
Two progressive jackpots sit among the values the grid can pay. Filling it is what reaches them; short of that, the round settles at the collected total
RTP, bets and maximum win
Three settings again — 92.05%, 94.06% and 96.01% — chosen by the operator rather than by the studio or the player. Two of the three are below what most of this catalogue publishes.
Variance is rated high and the hit rate is 25%, a touch tighter than the original's 27%. A hold-and-win game earns that: the base spins fund a round that arrives rarely.
The x5 base multiplier is the practical answer to the wait. It does not change the return, but it means an ordinary spin is not automatically a dead one.
Screenshots


Strengths and weaknesses
Pros
- A hold-and-win round with two progressive jackpots
- Cascades with a global multiplier to x5 in the base game
- A free demo on the studio's own server
- The same $0.10 to $50 range as the original
Cons
- Three RTP settings, two of them below 95%
- High variance with a 25% hit rate — the base game is a wait
- Ten fixed lines is a narrow frame for a game with this much bolted on
Final verdict
Ultra is the first Chicken Madness with its interest moved inside a feature rather than parked above it. Cash Mesh is a proper hold-and-win round, and the cascading multiplier gives the base game something to do while it waits.
The same caveat carries over, and it is the one to check first: three return settings, and the operator picks. At 96.01% this is a reasonable slot; at 92.05% it is the same game charging four points more for it.
Game facts
| Attribute | Value |
|---|---|
| Provider | BF Games |
| Release date | 2023-04-06 |
| Game type | Video slot |
| RTP | 92.05% / 94.06% / 96.01% |
| Variance | High |
| Max win | Not published |
| Bet range | $0.10 – $50 |
| Features | Bonus game, cash mesh hold and win, free spins, multiplier, progressive jackpots, scatter symbols, symbol removal, wild |
| Themes | Animals, chicken, farm, fox, rooster, wildlife |
| Technology | JS, HTML5 |
| Game size | 33.6 MB |
More from BF Games
Frequently Asked Questions
What is Cash Mesh?
BF Games' hold and win round. Coin symbols stick to the grid and each new one restarts the respins; two progressive jackpots sit among the prizes it can pay.
How high does the base multiplier go?
To x5. It climbs as winning symbols are removed and what falls in behind pays again.
How does it differ from the first Chicken Madness?
Same grid and same ten lines. The jackpots now sit inside a hold-and-win round rather than above the base game, and the base game gains cascades and a multiplier.
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